Skip to content

Hair Modification

After selecting the hair object, a new section called "Hair Modifications" will appear.

image

In this section, all of the hair object's modifiers are displayed. Selecting each modifier will reveal its relevant inputs and outputs.

image

As you can see, this add-on can display float curves and color ramps as inputs in the modification panel. Head over to here to learn how to modify your own node groups to utilize this feature.

image


Arranging modifiers

The order of the modifiers can be changed using the highlighted icons.

image

image


Adding/removing modifiers

Modifiers can be removed one by one using the minus button or all at once with the "Delete All Modifiers" button.

image

A geometry nodes modifier can be added to the hair object using the library panel or by clicking the plus button in the "Hair Modifications" panel. This will add an empty geometry nodes modifier to the selected hair object, allowing you to select the desired node group.

image

image